Searched refs:worldWidth (Results 1 – 1 of 1) sorted by relevance
334 final int worldWidth = mWorld.getWidth(); in executeRay() local336 final int startTileX = worldToTileColumn(startPoint.x, worldWidth); in executeRay()339 final int endTileX = worldToTileColumn(endPoint.x, worldWidth); in executeRay()360 …final int lateralDelta = (endTileX > 0 && endTileX < worldWidth - 1) ? Math.abs(deltaX) + 1 : Math… in executeRay()