Searched refs:writeRead (Results 1 – 1 of 1) sorted by relevance
1543 TextureSwizzle::Channel writeRead = readSwizzle.components[ndx]; in getBorderColorReadSwizzle() local1544 if (deInRange32(writeRead, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE) in getBorderColorReadSwizzle()1545 writeRead = writeSwizzle.components[(int)writeRead]; in getBorderColorReadSwizzle()1546 DE_ASSERT(writeRead == swizzle->components[ndx]); in getBorderColorReadSwizzle()