Searched refs:write_record (Results 1 – 1 of 1) sorted by relevance
201 write_record(struct gl_context *ctx, GLuint value) in write_record() function256 write_record( ctx, ctx->Select.NameStackDepth ); in write_hit_record()257 write_record( ctx, zmin ); in write_hit_record()258 write_record( ctx, zmax ); in write_hit_record()260 write_record( ctx, ctx->Select.NameStack[i] ); in write_hit_record()