Home
last modified time | relevance | path

Searched refs:xCoords (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/effects/
DSkPerlinNoiseShader.cpp677 SkString xCoords(""); in emitCode() local
678 xCoords.appendf("vec2(%s.x, 0.5)", floorVal); in emitCode()
681 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
688 SkString xCoords(""); in emitCode() local
689 xCoords.appendf("vec2(%s.z, 0.5)", floorVal); in emitCode()
692 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp815 SkString xCoords(""); in emitCode() local
816 xCoords.appendf("vec2(%s.x, 0.5)", floorVal); in emitCode()
819 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
826 SkString xCoords(""); in emitCode() local
827 xCoords.appendf("vec2(%s.z, 0.5)", floorVal); in emitCode()
830 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp475 std::set<float> xCoords; in findSlopePivotX() local
477 xCoords.insert(data[i].x()); in findSlopePivotX()
482 for (std::set<float>::const_iterator pivotX = xCoords.begin(); pivotX != xCoords.end(); ++pivotX) in findSlopePivotX()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp475 std::set<float> xCoords; in findSlopePivotX() local
477 xCoords.insert(data[i].x()); in findSlopePivotX()
482 for (std::set<float>::const_iterator pivotX = xCoords.begin(); pivotX != xCoords.end(); ++pivotX) in findSlopePivotX()