/external/skia/include/private/ |
D | SkFloatingPoint.h | 53 int32_t xbits = SkFloat2Bits(x); in sk_float_copysign() 55 return SkBits2Float((xbits & 0x7FFFFFFF) | (ybits & 0x80000000)); in sk_float_copysign()
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/external/opencv3/3rdparty/libwebp/enc/ |
D | vp8l.c | 819 int width, int height, int xbits, uint8_t* row) { in ApplyPalette() argument 840 VP8LBundleColorMap(row, width, xbits, dst); in ApplyPalette() 862 VP8LBundleColorMap(row, width, xbits, dst); in ApplyPalette() 884 int xbits; in EncodePalette() local 889 xbits = (palette_size <= 2) ? 3 : 2; in EncodePalette() 891 xbits = (palette_size <= 16) ? 1 : 0; in EncodePalette() 894 err = AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height); in EncodePalette() 902 palette, palette_size, width, height, xbits, row); in EncodePalette()
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/external/opencv3/3rdparty/libwebp/dsp/ |
D | lossless.h | 96 int xbits, uint32_t* const dst);
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D | lossless.c | 1364 int xbits, uint32_t* const dst) { in VP8LBundleColorMap() argument 1366 if (xbits > 0) { in VP8LBundleColorMap() 1367 const int bit_depth = 1 << (3 - xbits); in VP8LBundleColorMap() 1368 const int mask = (1 << xbits) - 1; in VP8LBundleColorMap() 1376 dst[x >> xbits] = code; in VP8LBundleColorMap()
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/external/webp/src/enc/ |
D | vp8l.c | 1212 int width, int height, int xbits) { in ApplyPalette() argument 1238 VP8LBundleColorMap(tmp_row, width, xbits, dst); in ApplyPalette() 1249 VP8LBundleColorMap(tmp_row, width, xbits, dst); in ApplyPalette() 1269 int xbits; in MapImageFromPalette() local 1274 xbits = (palette_size <= 2) ? 3 : 2; in MapImageFromPalette() 1276 xbits = (palette_size <= 16) ? 1 : 0; in MapImageFromPalette() 1279 err = AllocateTransformBuffer(enc, VP8LSubSampleSize(width, xbits), height); in MapImageFromPalette() 1284 palette, palette_size, width, height, xbits); in MapImageFromPalette()
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/external/webp/src/dsp/ |
D | lossless_enc.c | 1058 int xbits, uint32_t* const dst) { in VP8LBundleColorMap() argument 1060 if (xbits > 0) { in VP8LBundleColorMap() 1061 const int bit_depth = 1 << (3 - xbits); in VP8LBundleColorMap() 1062 const int mask = (1 << xbits) - 1; in VP8LBundleColorMap() 1070 dst[x >> xbits] = code; in VP8LBundleColorMap()
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D | lossless.h | 337 int xbits, uint32_t* const dst);
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/external/opencv3/3rdparty/zlib/ |
D | trees.c | 501 int xbits; /* extra bits */ local 522 xbits = 0; 523 if (n >= base) xbits = extra[n-base]; 525 s->opt_len += (ulg)f * (bits + xbits); 526 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
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/external/zlib/src/ |
D | trees.c | 501 int xbits; /* extra bits */ local 522 xbits = 0; 523 if (n >= base) xbits = extra[n-base]; 525 s->opt_len += (ulg)f * (bits + xbits); 526 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
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/external/pdfium/third_party/zlib_v128/ |
D | trees.c | 501 int xbits; /* extra bits */ in gen_bitlen() local 522 xbits = 0; in gen_bitlen() 523 if (n >= base) xbits = extra[n-base]; in gen_bitlen() 525 s->opt_len += (ulg)f * (bits + xbits); in gen_bitlen() 526 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); in gen_bitlen()
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/external/llvm/test/CodeGen/X86/ |
D | fp128-i128.ll | 30 ; } xbits; 123 ; hx = ge_u.xbits.expsign; 186 ; u.xbits.manl = 0;
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/external/skia/src/utils/ |
D | SkTextureCompressor_ASTC.cpp | 1337 SkTBits<int> xbits(x); in unquantizeWeight() local 1360 const int b = xbits[1]; in unquantizeWeight() 1368 const int cb = xbits(2, 1); in unquantizeWeight() 1400 const int b = xbits[1]; in unquantizeWeight()
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