Searched refs:yDivs (Results 1 – 2 of 2) sorted by relevance
106 const int32_t yDivs[], int numYDivs, in DrawMesh() argument123 for (i = 0; i < numYDivs && yDivs[i] == 0; i++) { in DrawMesh()127 yDivs += zeros; in DrawMesh()128 for (i = numYDivs - 1; i >= 0 && yDivs[i] == bitmap.height(); --i) { in DrawMesh()149 SkDebugf("--- ydivs[%d] %d\n", i, yDivs[i]); in DrawMesh()170 stretchSize += yDivs[i] - yDivs[i-1]; in DrawMesh()217 const SkScalar ty = SkIntToScalar(yDivs[y]); in DrawMesh()312 int32_t yDivs[2]; in DrawNine() local316 yDivs[0] = margins.fTop; in DrawNine()317 yDivs[1] = bitmap.height() - margins.fBottom; in DrawNine()[all …]
29 const int32_t yDivs[], int numYDivs,