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Searched refs:zsad (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp556 D3D11_DEPTH_STENCIL_DESC zsad; in init() local
557 memset(&zsad, 0, sizeof(zsad)); in init()
558 zsad.DepthEnable = TRUE; in init()
559 zsad.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO; in init()
560 zsad.DepthFunc = D3D11_COMPARISON_EQUAL; in init()
561 ensure(dev->CreateDepthStencilState(&zsad, &zsa)); in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
Ddxgi_native.cpp766 struct pipe_depth_stencil_alpha_state zsad; in dxgi_blitter() local
767 memset(&zsad, 0, sizeof(zsad)); in dxgi_blitter()
768 zsa = pipe->create_depth_stencil_alpha_state(pipe, &zsad); in dxgi_blitter()
/external/hyphenation-patterns/hu/
Dhyph-hu.pat.txt48616 rú2zsad