Searched refs:ACTION_STATE_DRAG (Results 1 – 9 of 9) sorted by relevance
124 if (actionState != ItemTouchHelper.ACTION_STATE_DRAG) { in onDraw()133 if (actionState == ItemTouchHelper.ACTION_STATE_DRAG) { in onDrawOver()
127 public static final int ACTION_STATE_DRAG = 2; field in ItemTouchHelper562 if (actionState == ACTION_STATE_DRAG) { in select()576 final int swipeDir = prevActionState == ACTION_STATE_DRAG ? 0 in select()599 if (prevActionState == ACTION_STATE_DRAG) { in select()658 if (actionState == ACTION_STATE_DRAG) { in select()828 if (mActionState != ACTION_STATE_DRAG) { in moveIfNecessary()951 || mActionState == ACTION_STATE_DRAG || !mCallback.isItemViewSwipeEnabled()) { in checkSelectForSwipe()1073 select(viewHolder, ACTION_STATE_DRAG); in startDrag()1159 if (mActionState == ACTION_STATE_DRAG) { in swipeIfNecessary()1489 makeFlag(ACTION_STATE_SWIPE, swipeFlags) | makeFlag(ACTION_STATE_DRAG, in makeMovementFlags()[all …]
507 if (actionState != ItemTouchHelper.ACTION_STATE_DRAG) {
717 field public static final int ACTION_STATE_DRAG = 2; // 0x2
712 field public static final int ACTION_STATE_DRAG = 2; // 0x2
751 field public static final int ACTION_STATE_DRAG = 2; // 0x2
789 field public static final int ACTION_STATE_DRAG = 2; // 0x2
817 field public static final int ACTION_STATE_DRAG = 2; // 0x2