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Searched refs:ActiveLayer (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/vulkan/libvulkan/
Dapi.cpp370 struct ActiveLayer { struct in vulkan::api::__anona3a2f4e70111::LayerChain
393 static const ActiveLayer* GetActiveLayers(VkPhysicalDevice physical_dev,
411 ActiveLayer* AllocateLayerArray(uint32_t count) const;
412 VkResult LoadLayer(ActiveLayer& layer, const char* name);
440 static void DestroyLayers(ActiveLayer* layers,
466 ActiveLayer* layers_;
553 const ActiveLayer* instance_layers = in ActivateLayers()
602 new (&layers_[layer_count_++]) ActiveLayer{GetLayerRef(l), {}}; in ActivateLayers()
617 LayerChain::ActiveLayer* LayerChain::AllocateLayerArray(uint32_t count) const { in AllocateLayerArray()
622 return reinterpret_cast<ActiveLayer*>(allocator_.pfnAllocation( in AllocateLayerArray()
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