Searched refs:CAN_SEEK (Results 1 – 6 of 6) sorted by relevance
54 CAN_SEEK = 8, // the "seek bar" enumerator
49 CAN_SEEK = 8, // the "seek bar" enumerator
81 private static final int CAN_SEEK = STATE_READY | STATE_PLAYING | STATE_PAUSED | STATE_ENDED; field in LocalRenderer542 if (player != null && (mState & CAN_SEEK) != 0) { in onSeekTo()
71 return CAN_SEEK_BACKWARD | CAN_SEEK_FORWARD | CAN_PAUSE | CAN_SEEK; in flags()
407 (CAN_SEEK_BACKWARD | CAN_SEEK_FORWARD | CAN_SEEK) : 0); in flags()
1365 x |= CAN_SEEK_BACKWARD | CAN_SEEK_FORWARD | CAN_SEEK; in flags()