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Searched refs:CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/
DCamera2CaptureRequestTest.java35 import static android.hardware.camera2.CameraCharacteristics.CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE;
147 case CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE: in aeModeAndLockTestByMode()
/frameworks/ex/camera2/portability/src/com/android/ex/camera2/portability/
DAndroidCamera2Settings.java178 case CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE: in flashModeFromRequest()
352 aeMode = CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE; in updateRequestFlashMode()
DAndroidCamera2Capabilities.java126 if (expose == CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE) { in buildFlashModes()
/frameworks/base/core/java/android/hardware/camera2/
DCameraMetadata.java1286 public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4; field in CameraMetadata
/frameworks/base/core/java/android/hardware/camera2/legacy/
DLegacyResultMapper.java433 aeMode = CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE; in mapAeAndFlashMode()
DLegacyRequestMapper.java585 } else if (aeMode == CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE) { in mapAeAndFlashMode()
DLegacyMetadataMapper.java445 CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE in mapControlAe()
/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/helpers/
DStaticMetadata.java1167 modeList.contains(CameraMetadata.CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE)); in getAeAvailableModesChecked()
1183 && mode <= CameraMetadata.CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE); in getAeAvailableModesChecked()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt12726 field public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4; // 0x4
/frameworks/base/api/
Dcurrent.txt13923 field public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4; // 0x4
Dtest-current.txt13936 field public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4; // 0x4
Dsystem-current.txt14370 field public static final int CONTROL_AE_MODE_ON_AUTO_FLASH_REDEYE = 4; // 0x4