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Searched refs:ClipToLayer (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DSaveLayerAnimation.cpp37 canvas.saveLayerAlpha(0, 0, 400, 400, 200, SaveFlags::ClipToLayer); in createContent()
40 canvas.saveLayerAlpha(100, 100, 300, 300, 128, SaveFlags::ClipToLayer); in createContent()
/frameworks/base/libs/hwui/tests/unit/
DLeakCheckTests.cpp35 canvas.saveLayerAlpha(0, 0, 100, 100, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
DRecordingCanvasTests.cpp311 canvas.saveLayerAlpha(10, 20, 190, 180, 128, SaveFlags::ClipToLayer); in TEST()
345 canvas.saveLayerAlpha(0, 0, 200, 200, 128, SaveFlags::ClipToLayer); in TEST()
414 canvas.saveLayerAlpha(100, 100, 300, 300, 128, SaveFlags::ClipToLayer); in TEST()
440 canvas.saveLayerAlpha(0, 0, 100, 100, 128, SaveFlags::ClipToLayer); in TEST()
467 canvas.saveLayerAlpha(0, 0, 400, 400, 128, SaveFlags::ClipToLayer); in TEST()
DFrameBuilderTests.cpp845 canvas.saveLayerAlpha(10, 10, 190, 190, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
921 canvas.saveLayerAlpha(0, 0, 800, 800, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
924 canvas.saveLayerAlpha(0, 0, 400, 400, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
947 canvas.saveLayerAlpha(200, 200, 400, 400, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
1214 canvas.saveLayerAlpha(100, 100, 400, 400, 128, SaveFlags::ClipToLayer); // clipped in RENDERTHREAD_TEST()
1376 canvas.saveLayerAlpha(50, 50, 150, 150, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
1821 int count = canvas.saveLayerAlpha(30, 50, 130, 150, 128, SaveFlags::ClipToLayer); in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/
DRenderProperties.cpp148 SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer); in debugOutputProperties()
DRecordingCanvas.cpp122 bool clippedLayer = flags & SaveFlags::ClipToLayer; in saveLayer()
142 flags |= SaveFlags::ClipToLayer; in saveLayer()
DSkiaCanvasProxy.cpp169 saveFlags |= SaveFlags::ClipToLayer; in saveFlags()
DSkiaCanvas.cpp336 if (!(flags & SaveFlags::ClipToLayer)) { in layerFlags()
DRenderNode.cpp619 SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer); in pushLayerUpdate()
DOpenGLRenderer.cpp534 if (!mState.currentlyIgnored() && (flags & SaveFlags::ClipToLayer)) { in saveLayerDeferred()
611 const bool fboLayer = flags & SaveFlags::ClipToLayer; in createLayer()
/frameworks/base/libs/hwui/hwui/
DCanvas.h47 ClipToLayer = 0x10, enumerator