Searched refs:DEBUG_ANIM (Results 1 – 9 of 9) sorted by relevance
19 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;323 if (false && DEBUG_ANIM) Slog.v(TAG, in stepAnimation()332 if (DEBUG_ANIM) Slog.v(TAG, "Finished animation in " + mAppToken + " @ " in stepAnimation()369 if (DEBUG_ANIM) Slog.v(TAG, in stepAnimationLocked()419 if (DEBUG_ANIM) Slog.v(TAG, in stepAnimationLocked()
43 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;442 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: layout params pkg=" in getCachedAnimations()454 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()463 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: package=" in getCachedAnimations()469 if (DEBUG_ANIM) Slog.v(TAG, "Loading animations: picked package=" in getCachedAnimations()1433 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1443 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1449 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1457 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()1464 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG, in loadAnimation()[all …]
29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;344 if (DEBUG_ANIM) Slog.d(TAG, in cancelExitAnimationForNextAnimationLocked()365 if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more in stepAnimation()384 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()413 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()450 if (DEBUG_ANIM) Slog.v( in stepAnimationLocked()506 if (DEBUG_ANIM) Slog.v( in finishExit()600 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION) in finishDrawingLocked()623 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) { in commitFinishDrawingLocked()676 if (DEBUG_ANIM) Slog.i(TAG, in createSurfaceLocked()[all …]
41 static final boolean DEBUG_ANIM = false; field in WindowManagerDebugConfig
20 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;49 private static final boolean DEBUG = DEBUG_LOCAL || DEBUG_ANIM;
21 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;185 if (DEBUG_STARTING_WINDOW || DEBUG_ANIM) Slog.v(TAG, "Finish starting " in onFirstWindowDrawn()447 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, in stopUsingSavedSurfaceLocked()498 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.d(TAG, in restoreSavedSurfaces()
28 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;185 if (DEBUG_ANIM) Slog.v(TAG, in updateAppWindowsLocked()204 if (DEBUG_ANIM) Slog.v(TAG, in updateAppWindowsLocked()326 if (DEBUG_KEYGUARD || DEBUG_ANIM || in updateWindowsLocked()
98 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;2055 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in destroyOrSaveSurface()2082 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in destroySavedSurface()2100 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in restoreSavedSurface()2131 if (DEBUG_ANIM) Slog.d(TAG, in clearAnimatingWithSavedSurface()
214 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;2876 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) { in relayoutWindow()3168 if (DEBUG_APP_TRANSITIONS || DEBUG_ANIM) Slog.v(TAG_WM, in applyAnimationLocked()3206 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + atoken); in applyAnimationLocked()9354 if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || DEBUG_ORIENTATION || DEBUG_RESIZE) { in updateResizingWindows()