/frameworks/base/libs/hwui/ |
D | FrameBuilder.cpp | 34 FrameBuilder::FrameBuilder(const SkRect& clip, in FrameBuilder() function in android::uirenderer::FrameBuilder 54 FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, in FrameBuilder() function in android::uirenderer::FrameBuilder 76 void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) { in deferLayers() 109 void FrameBuilder::deferRenderNode(RenderNode& renderNode) { in deferRenderNode() 117 void FrameBuilder::deferRenderNode(float tx, float ty, Rect clipRect, RenderNode& renderNode) { in deferRenderNode() 134 void FrameBuilder::deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes, in deferRenderNodeScene() 203 void FrameBuilder::onViewportInitialized() {} in onViewportInitialized() 205 void FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {} in onSnapshotRestored() 207 void FrameBuilder::deferNodePropsAndOps(RenderNode& node) { in deferNodePropsAndOps() 342 void FrameBuilder::defer3dChildren(const ClipBase* reorderClip, ChildrenSelectMode mode, in defer3dChildren() [all …]
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D | FrameBuilder.h | 56 class FrameBuilder : public CanvasStateClient { 63 FrameBuilder(const SkRect& clip, 67 FrameBuilder(const LayerUpdateQueue& layerUpdateQueue, 79 virtual ~FrameBuilder() {} in ~FrameBuilder()
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D | RenderNode.h | 54 class FrameBuilder; variable 91 friend class FrameBuilder; variable
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/frameworks/base/libs/hwui/tests/unit/ |
D | FrameBuilderTests.cpp | 32 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 111 RENDERTHREAD_TEST(FrameBuilder, simple) { in RENDERTHREAD_TEST() argument 136 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_TEST() 145 RENDERTHREAD_TEST(FrameBuilder, simpleStroke) { in RENDERTHREAD_TEST() argument 164 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in RENDERTHREAD_TEST() 173 RENDERTHREAD_TEST(FrameBuilder, simpleRejection) { in RENDERTHREAD_TEST() argument 181 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() 189 RENDERTHREAD_TEST(FrameBuilder, simpleBatching) { in RENDERTHREAD_TEST() argument 216 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST() 226 RENDERTHREAD_TEST(FrameBuilder, deferRenderNode_translateClip) { in RENDERTHREAD_TEST() argument [all …]
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D | LeakCheckTests.cpp | 29 const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50}; 45 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_TEST() 62 FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, in RENDERTHREAD_TEST()
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D | BakedOpDispatcherTests.cpp | 34 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 189 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in RENDERTHREAD_TEST() 219 FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, in validateLayerDraw()
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/frameworks/base/libs/hwui/tests/microbench/ |
D | FrameBuilderBench.cpp | 38 const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50}; 65 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_defer() 82 FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, in BM_FrameBuilder_deferAndRender() 120 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_defer_scene() 140 FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), in BM_FrameBuilder_deferAndRender_scene()
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.h | 210 FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
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D | CanvasContext.cpp | 361 FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches); in draw() 634 FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches); in buildLayer()
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