/frameworks/base/opengl/java/android/opengl/ |
D | GLDebugHelper.java | 22 import javax.microedition.khronos.opengles.GL; 79 public static GL wrap(GL gl, int configFlags, Writer log) { in wrap()
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D | GLWrapperBase.java | 19 import javax.microedition.khronos.opengles.GL; 31 implements GL, GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack { 32 public GLWrapperBase(GL gl) { in GLWrapperBase()
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D | GLSurfaceView.java | 29 import javax.microedition.khronos.opengles.GL; 652 GL wrap(GL gl); in wrap() 1123 GL createGL() { in createGL() 1125 GL gl = mEglContext.getGL(); in createGL()
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/frameworks/base/opengl/java/javax/microedition/khronos/egl/ |
D | EGLContext.java | 19 import javax.microedition.khronos.opengles.GL; 29 public abstract GL getGL(); in getGL()
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | EGLContextImpl.java | 20 import javax.microedition.khronos.opengles.GL; 32 public GL getGL() { in getGL()
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GLHeader.java-if | 1 /* //device/java/android/javax/microedition/khronos/opengles/GL.java 20 public interface GL {
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D | GL10ExtHeader.java-if | 21 public interface GL10Ext extends GL {
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D | GL11ExtHeader.java-if | 21 public interface GL11Ext extends GL {
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D | GL11ExtensionPackHeader.java-if | 21 public interface GL11ExtensionPack extends GL {
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/frameworks/base/docs/html/training/multiple-apks/ |
D | index.jd | 34 to target specific device configurations. Each APK can target a specific set of GL 60 <dt><b><a href="texture.html">Creating Multiple APKs for Different GL Textures</a></b></dt> 61 <dd>Learn how to target Android devices based on their support for GL texture. Also learn 67 variable (screen size, API version, GL texture). Examples in the lesson target using a combination
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D | texture.jd | 1 page.title=Creating Multiple APKs for Different GL Textures 50 the fact they don’t all support the same set of GL textures. It may seem at the outset as though 164 <p>With regards to GL Textures, that last rule is important. It means that you should, for 165 instance, be <em>very</em> careful about using different GL formats in the same application. If you 170 different devices based on GL texture support, it’s going to be one texture format per APK.</p>
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL.java | 20 public interface GL { interface
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D | GL10Ext.java | 22 public interface GL10Ext extends GL {
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D | GL11Ext.java | 22 public interface GL11Ext extends GL {
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D | GL11ExtensionPack.java | 22 public interface GL11ExtensionPack extends GL {
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | supports-gl-texture-element.jd | 37 <dd itemprop="description">Declares a single GL texture compression format that is supported by 40 <p>An application "supports" a GL texture compression format if it is capable of 64 <p>Applications and devices typically declare their supported GL texture 79 <dd>Specifies a single GL texture compression format supported by the application, 184 Google Play does not apply any filtering based on GL texture compression format.</p>
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/frameworks/native/opengl/libagl/ |
D | context.h | 602 typedef ogles_context_t* GL; typedef 603 void (*renderPoint)(GL, vertex_t*); 604 void (*renderLine)(GL, vertex_t*, vertex_t*); 605 void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
D | TestView.java | 48 import javax.microedition.khronos.opengles.GL; 186 public void createBufferObjects(GL gl) { in createBufferObjects()
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/frameworks/native/opengl/tools/glgen/ |
D | gen | 48 GLFILE=out/javax/microedition/khronos/opengles/GL.java 153 for x in GL.java GL10.java GL10Ext.java GL11.java GL11Ext.java GL11ExtensionPack.java
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLTextureViewActivity.java | 41 import javax.microedition.khronos.opengles.GL; 145 private GL mGL;
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/frameworks/base/docs/html/about/dashboards/ |
D | index.jd | 5 page.image=https://chart.googleapis.com/chart?chl=GL%202.0%7CGL%203.0%7CGL%203.1&chf=bg%2Cs%2C00000… 95 <h2 id="OpenGL">Open GL Version</h2> 104 src="//chart.googleapis.com/chart?chl=GL%202.0%7CGL%203.0%7CGL%203.1&chf=bg%2Cs%2C00000000&chd=t%3A… 111 <supports-gl-texture>}</a> element to declare the GL compression formats that your application
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/frameworks/base/docs/html-intl/intl/zh-cn/distribute/googleplay/quality/ |
D | wear.jd | 88 <td id="WR-GL"> 89 WR-GL
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/frameworks/base/docs/html-intl/intl/zh-tw/distribute/googleplay/quality/ |
D | wear.jd | 74 <td id="WR-GL"> 75 WR-GL
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/frameworks/base/docs/html-intl/intl/ru/distribute/googleplay/quality/ |
D | wear.jd | 88 <td id="WR-GL"> 89 WR-GL
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/frameworks/base/docs/html-intl/intl/ja/distribute/googleplay/quality/ |
D | wear.jd | 74 <td id="WR-GL"> 75 WR-GL
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