Searched refs:GetNumChannels (Results 1 – 3 of 3) sorted by relevance
108 SLresult res = (*muteSolo)->GetNumChannels(muteSolo, &numChannels); ExitOnError(res); in PlayEventCallback()279 result = (*muteSoloItf)->GetNumChannels(muteSoloItf, &numChannels); in TestPlayUri()331 result = (*muteSoloItf)->GetNumChannels(muteSoloItf, &numChannels); in TestPlayUri()
141 result = (*playerMuteSolo)->GetNumChannels(playerMuteSolo, &numChannels); in main()
1950 SLresult (*GetNumChannels) ( member