Searched refs:GraphicBufferSource (Results 1 – 5 of 5) sorted by relevance
48 GraphicBufferSource::PersistentProxyListener::PersistentProxyListener( in PersistentProxyListener()54 GraphicBufferSource::PersistentProxyListener::~PersistentProxyListener() {} in ~PersistentProxyListener()56 void GraphicBufferSource::PersistentProxyListener::onFrameAvailable( in onFrameAvailable()93 void GraphicBufferSource::PersistentProxyListener::onFrameReplaced( in onFrameReplaced()101 void GraphicBufferSource::PersistentProxyListener::onBuffersReleased() { in onBuffersReleased()108 void GraphicBufferSource::PersistentProxyListener::onSidebandStreamChanged() { in onSidebandStreamChanged()115 GraphicBufferSource::GraphicBufferSource( in GraphicBufferSource() function in android::GraphicBufferSource204 GraphicBufferSource::~GraphicBufferSource() { in ~GraphicBufferSource()221 void GraphicBufferSource::omxExecuting() { in omxExecuting()256 mReflector = new AHandlerReflector<GraphicBufferSource>(this); in omxExecuting()[all …]
52 class GraphicBufferSource : public BufferQueue::ConsumerListener {54 GraphicBufferSource(63 virtual ~GraphicBufferSource();299 friend struct AHandlerReflector<GraphicBufferSource>;317 sp<AHandlerReflector<GraphicBufferSource> > mReflector;344 DISALLOW_EVIL_CONSTRUCTORS(GraphicBufferSource);
228 sp<GraphicBufferSource> OMXNodeInstance::getGraphicBufferSource() { in getGraphicBufferSource()234 const sp<GraphicBufferSource>& bufferSource) { in setGraphicBufferSource()358 const sp<GraphicBufferSource>& bufferSource(getGraphicBufferSource()); in sendCommand()721 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in useBuffer()948 const sp<GraphicBufferSource>& surfaceCheck = getGraphicBufferSource(); in createGraphicBufferSource()993 sp<GraphicBufferSource> bufferSource = new GraphicBufferSource(this, in createGraphicBufferSource()1075 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in signalEndOfInputStream()1124 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in allocateSecureBuffer()1171 sp<GraphicBufferSource> bufferSource(getGraphicBufferSource()); in allocateBufferWithBackup()1478 const sp<GraphicBufferSource> &bufferSource = in setInternalOption()[all …]
6 GraphicBufferSource.cpp \
30 class GraphicBufferSource; variable160 sp<GraphicBufferSource> mGraphicBufferSource;256 sp<GraphicBufferSource> getGraphicBufferSource();257 void setGraphicBufferSource(const sp<GraphicBufferSource>& bufferSource);