Searched refs:PLAYER_Z_BOOST (Results 1 – 1 of 1) sorted by relevance
100 public float SCENERY_Z, OBSTACLE_Z, PLAYER_Z, PLAYER_Z_BOOST, HUD_Z; field in MLand.Params126 PLAYER_Z_BOOST = res.getDimensionPixelSize(R.dimen.player_z_boost); in Params()1164 .translationZ(PARAMS.PLAYER_Z_BOOST)