Searched refs:RELATIVE_LAYOUT_DIRECTION (Results 1 – 18 of 18) sorted by relevance
40 return gravity & ~RELATIVE_LAYOUT_DIRECTION; in getAbsoluteGravity()100 public static final int RELATIVE_LAYOUT_DIRECTION = 0x00800000; field in GravityCompat103 public static final int START = RELATIVE_LAYOUT_DIRECTION | Gravity.LEFT;106 public static final int END = RELATIVE_LAYOUT_DIRECTION | Gravity.RIGHT;
87 public static final int RELATIVE_LAYOUT_DIRECTION = 0x00800000; field in Gravity115 public static final int START = RELATIVE_LAYOUT_DIRECTION | LEFT;118 public static final int END = RELATIVE_LAYOUT_DIRECTION | RIGHT;415 if ((result & RELATIVE_LAYOUT_DIRECTION) > 0) { in getAbsoluteGravity()439 result &= ~RELATIVE_LAYOUT_DIRECTION; in getAbsoluteGravity()
152 if ((mGravity & Gravity.RELATIVE_LAYOUT_DIRECTION) != 0 in onDraw()
166 @ViewDebug.FlagToString(mask = Gravity.RELATIVE_LAYOUT_DIRECTION,167 equals = Gravity.RELATIVE_LAYOUT_DIRECTION, name = "RELATIVE")
640 case (AXIS_SPECIFIED | AXIS_PULL_BEFORE | RELATIVE_LAYOUT_DIRECTION): in getAlignment()642 case (AXIS_SPECIFIED | AXIS_PULL_AFTER | RELATIVE_LAYOUT_DIRECTION): in getAlignment()
627 case (AXIS_SPECIFIED | AXIS_PULL_BEFORE | GravityCompat.RELATIVE_LAYOUT_DIRECTION): in getAlignment()629 case (AXIS_SPECIFIED | AXIS_PULL_AFTER | GravityCompat.RELATIVE_LAYOUT_DIRECTION): in getAlignment()
1830 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
1791 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
1889 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
1888 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
2080 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
2102 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
2055 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
2260 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
32218 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
40961 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
41040 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000
43961 field public static final int RELATIVE_LAYOUT_DIRECTION = 8388608; // 0x800000