Searched refs:SCREEN_SPACE (Results 1 – 3 of 3) sorted by relevance
28 public final static char SCREEN_SPACE = 1; field in Transform49 mAllMat[SCREEN_SPACE][WORLD_SPACE] = new Matrix(mViewMatrix); in updateAllMatrix()50 mAllMat[WORLD_SPACE][SCREEN_SPACE] = mViewMatrix.invers(); in updateAllMatrix()62 mAllMat[SCREEN_SPACE][VOLUME_SPACE] = m = m.premult(mViewMatrix); in updateAllMatrix()63 mAllMat[VOLUME_SPACE][SCREEN_SPACE] = m.invers(); in updateAllMatrix()172 Matrix m = t.getMatrix(SCREEN_SPACE, VOLUME_SPACE); in main()195 mAllMat[SCREEN_SPACE][WORLD_SPACE].print(); in print()197 mAllMat[SCREEN_SPACE][VOLUME_SPACE].print(); in print()201 mAllMat[WORLD_SPACE][SCREEN_SPACE].print(); in print()203 mAllMat[VOLUME_SPACE][SCREEN_SPACE].print(); in print()
46 Matrix m = state.mTransform.getMatrix(Transform.VOLUME_SPACE, Transform.SCREEN_SPACE); in setupTriangles()
69 Matrix m = state.mTransform.getMatrix(Transform.SCREEN_SPACE, Transform.VOLUME_SPACE); in setupTriangles()