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Searched refs:SHADOW_SIBLING_TRESHOLD (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
DFakeShadowView.java35 public static final float SHADOW_SIBLING_TRESHOLD = 0.1f; field in FakeShadowView
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/stack/
DStackScrollAlgorithm.java583 zSubtraction = FakeShadowView.SHADOW_SIBLING_TRESHOLD in updateZValuesForState()
586 zSubtraction = FakeShadowView.SHADOW_SIBLING_TRESHOLD in updateZValuesForState()
589 - FakeShadowView.SHADOW_SIBLING_TRESHOLD); in updateZValuesForState()
DNotificationStackScrollLayout.java3210 if (diff <= 0.0f || diff >= FakeShadowView.SHADOW_SIBLING_TRESHOLD) { in updateViewShadows()
3217 diff / FakeShadowView.SHADOW_SIBLING_TRESHOLD, in updateViewShadows()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DActivatableNotificationView.java921 + FakeShadowView.SHADOW_SIBLING_TRESHOLD), outlineAlpha, shadowYEnd, in setFakeShadowIntensity()