Searched refs:SL_OBJECT_STATE_REALIZING_1 (Results 1 – 2 of 2) sorted by relevance
42 case SL_OBJECT_STATE_REALIZING_1: // normal case in HandleRealize()115 state = SL_OBJECT_STATE_REALIZING_1; in IObject_Realize()122 case SL_OBJECT_STATE_REALIZING_1: // asynchronous on non-Engine in IObject_Realize()297 case SL_OBJECT_STATE_REALIZING_1: in IObject_GetState()415 case SL_OBJECT_STATE_REALIZING_1: // Realize in Abort_internal()469 case SL_OBJECT_STATE_REALIZING_1: // state 1 means it cycled during the usleep window in Abort_internal()
368 #define SL_OBJECT_STATE_REALIZING_1 ((SLuint32) 0x4) // async realize on work queue macro