Searched refs:SL_RESULT_MEMORY_FAILURE (Results 1 – 5 of 5) sorted by relevance
34 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()39 return SL_RESULT_MEMORY_FAILURE; in initializeBufferQueueMembers()53 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()58 return SL_RESULT_MEMORY_FAILURE; in initializeAndroidBufferQueueMembers()116 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateLEDDevice()154 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateVibraDevice()191 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioPlayer()436 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()510 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()516 result = SL_RESULT_MEMORY_FAILURE; in IEngine_CreateAudioRecorder()[all …]
396 return SL_RESULT_MEMORY_FAILURE; in IOutputMixExt_checkAudioPlayerSourceSink()
145 result = SL_RESULT_MEMORY_FAILURE; in liCreateEngine()
201 result = SL_RESULT_MEMORY_FAILURE; in checkDataLocator()505 result = SL_RESULT_MEMORY_FAILURE; in checkDataFormat()
201 #define SL_RESULT_MEMORY_FAILURE ((SLuint32) 0x00000003) macro