Searched refs:SOUND_FILES (Results 1 – 1 of 1) sorted by relevance
50 private static final String[] SOUND_FILES = { field in MediaActionSound128 mSounds = new SoundState[SOUND_FILES.length]; in MediaActionSound()135 int id = mSoundPool.load(SOUND_FILES[sound.name], 1); in loadSound()156 if (soundName < 0 || soundName >= SOUND_FILES.length) { in load()206 if (soundName < 0 || soundName >= SOUND_FILES.length) { in play()