Searched refs:STATE_DELAYED (Results 1 – 1 of 1) sorted by relevance
91 private static final int STATE_DELAYED = 1; field in RenderNodeAnimator184 mState = STATE_DELAYED; in start()235 if (mState == STATE_DELAYED) { in cancel()346 return mState == STATE_DELAYED || mState == STATE_RUNNING; in isRunning()372 if (mState == STATE_DELAYED) { in onFinished()