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Searched refs:USAGE_HW_TEXTURE (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/include/ui/
DGraphicBufferAllocator.h56 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
DGraphicBuffer.h62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator
/frameworks/webview/chromium/plat_support/
Dgraphic_buffer_impl.cpp28 android::GraphicBuffer::USAGE_HW_TEXTURE | in GraphicBufferImpl()
/frameworks/base/core/java/android/view/
DGraphicBuffer.java47 public static final int USAGE_HW_TEXTURE = 0x100; field in GraphicBuffer
/frameworks/native/include/gui/
DGLConsumer.h379 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
/frameworks/native/opengl/tests/hwc/
DhwcColorEquiv.cpp125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcRects.cpp165 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcStress.cpp193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
DhwcCommit.cpp229 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/av/services/camera/libcameraservice/api2/
DCameraDeviceClient.cpp452 if (consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) { in createStream()
461 GraphicBuffer::USAGE_HW_TEXTURE | in createStream()
/frameworks/base/services/core/java/com/android/server/
DAssetAtlasService.java102 GraphicBuffer.USAGE_SW_WRITE_NEVER | GraphicBuffer.USAGE_HW_TEXTURE;