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Searched refs:VAL (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/opengl/tests/lib/
DglTestLib.cpp71 #define X(VAL) {VAL, #VAL} in glTestPrintEGLConfiguration() argument
/frameworks/base/packages/FakeOemFeatures/src/com/android/fakeoemfeatures/
DFakeBackgroundService.java51 final int VAL = mRandom.nextInt();
53 alloc[j] = VAL;
DFakeApp.java150 final int VAL = i*2 + 100; in onCreate() local
153 mStuffing[OFF+j] = VAL; in onCreate()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp180 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp99 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/native/opengl/tests/gl_yuvtex/
Dgl_yuvtex.cpp175 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp284 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp285 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/rs/driver/
DrsdGL.cpp88 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument
/frameworks/native/opengl/tests/hwc/
DhwcTestLib.cpp968 #define X(VAL) {VAL, #VAL} in printEGLConfiguration() argument