/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray() 981 int _needed; in android_glFogfv__I_3FI() local 986 _needed = 4; in android_glFogfv__I_3FI() 989 _needed = 1; in android_glFogfv__I_3FI() 992 if (_remaining < _needed) { in android_glFogfv__I_3FI() [all …]
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D | com_google_android_gles_jni_GLImpl.cpp | 801 int _needed; in android_glFogfv__I_3FI() local 815 _needed = 1; in android_glFogfv__I_3FI() 820 _needed = 4; in android_glFogfv__I_3FI() 823 _needed = 1; in android_glFogfv__I_3FI() 826 if (_remaining < _needed) { in android_glFogfv__I_3FI() 864 int _needed; in android_glFogfv__ILjava_nio_FloatBuffer_2() local 878 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 883 _needed = 4; in android_glFogfv__ILjava_nio_FloatBuffer_2() 886 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 889 if (_remaining < _needed) { in android_glFogfv__ILjava_nio_FloatBuffer_2() [all …]
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D | android_opengl_GLES11.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray() 1273 int _needed; in android_glGetLightfv__II_3FI() local 1278 _needed = 3; in android_glGetLightfv__II_3FI() 1292 _needed = 4; in android_glGetLightfv__II_3FI() 1295 _needed = 1; in android_glGetLightfv__II_3FI() [all …]
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D | android_opengl_GLES10Ext.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31Ext.cpp | 352 int _needed = 0; in get() local 367 _needed = getNeededCount(pname); in get() 371 if (_remaining < _needed) { in get() 409 int _needed = 0; in getarray() local 413 _needed = getNeededCount(pname); in getarray() 417 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES20.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray() 3759 int _needed; in android_glGetVertexAttribfv__II_3FI() local 3764 _needed = 4; in android_glGetVertexAttribfv__II_3FI() 3767 _needed = 1; in android_glGetVertexAttribfv__II_3FI() 3770 if (_remaining < _needed) { in android_glGetVertexAttribfv__II_3FI() [all …]
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D | android_opengl_GLES32.cpp | 351 int _needed = 0; in get() local 366 _needed = getNeededCount(pname); in get() 370 if (_remaining < _needed) { in get() 408 int _needed = 0; in getarray() local 412 _needed = getNeededCount(pname); in getarray() 416 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES11Ext.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31.cpp | 351 int _needed = 0; in get() local 366 _needed = getNeededCount(pname); in get() 370 if (_remaining < _needed) { in get() 408 int _needed = 0; in getarray() local 412 _needed = getNeededCount(pname); in getarray() 416 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES30.cpp | 353 int _needed = 0; in get() local 368 _needed = getNeededCount(pname); in get() 372 if (_remaining < _needed) { in get() 410 int _needed = 0; in getarray() local 414 _needed = getNeededCount(pname); in getarray() 418 if (_needed>0 && _remaining < _needed) { in getarray()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 327 int _needed = 0; in get() local 342 _needed = getNeededCount(pname); in get() 346 if (_remaining < _needed) { in get() 384 int _needed = 0; in getarray() local 388 _needed = getNeededCount(pname); in getarray() 392 if (_needed>0 && _remaining < _needed) { in getarray()
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