/frameworks/rs/ |
D | rsFileA3D.cpp | 328 headerStream.addU32(mMajorVersion); in writeFile() 329 headerStream.addU32(mMinorVersion); in writeFile() 331 headerStream.addU32(is64Bit); in writeFile() 334 headerStream.addU32(writeIndexSize); in writeFile() 337 headerStream.addU32((uint32_t)mWriteIndex[i]->mType); in writeFile() 343 headerStream.addU32(offset); in writeFile() 345 headerStream.addU32(offset); in writeFile()
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D | rsMesh.cpp | 83 stream->addU32((uint32_t)getClassId()); in serialize() 87 stream->addU32(mHal.state.vertexBuffersCount); in serialize() 92 stream->addU32(mHal.state.primitivesCount); in serialize() 98 stream->addU32(1); in serialize() 101 stream->addU32(0); in serialize()
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D | rsStream.cpp | 89 addU32(v); in addOffset() 94 addU32(len); in addString()
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D | rsStream.h | 96 addU32(uintV); in addF() 108 void addU32(uint32_t v) { in addU32() function
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D | rsType.cpp | 166 stream->addU32((uint32_t)getClassId()); in serialize() 171 stream->addU32(mHal.state.dimX); in serialize() 172 stream->addU32(mHal.state.dimY); in serialize() 173 stream->addU32(mHal.state.dimZ); in serialize()
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D | rsElement.cpp | 109 stream->addU32((uint32_t)getClassId()); in serialize() 115 stream->addU32(mFieldCount); in serialize() 118 stream->addU32(mFields[ct].arraySize); in serialize()
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D | rsComponent.cpp | 263 stream->addU32(mVectorSize); in serialize()
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D | rsAllocation.cpp | 444 stream->addU32((uint32_t)getClassId()); in serialize() 455 stream->addU32(packedSize); in serialize()
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/frameworks/base/rs/java/android/renderscript/ |
D | FieldPacker.java | 202 public void addU32(long v) { in addU32() method in FieldPacker 380 public void addU32(Long2 v) { in addU32() method in FieldPacker 381 addU32(v.x); in addU32() 382 addU32(v.y); in addU32() 384 public void addU32(Long3 v) { in addU32() method in FieldPacker 385 addU32(v.x); in addU32() 386 addU32(v.y); in addU32() 387 addU32(v.z); in addU32() 389 public void addU32(Long4 v) { in addU32() method in FieldPacker 390 addU32(v.x); in addU32() [all …]
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | FieldPacker.java | 203 public void addU32(long v) { in addU32() method in FieldPacker 381 public void addU32(Long2 v) { in addU32() method in FieldPacker 382 addU32(v.x); in addU32() 383 addU32(v.y); in addU32() 385 public void addU32(Long3 v) { in addU32() method in FieldPacker 386 addU32(v.x); in addU32() 387 addU32(v.y); in addU32() 388 addU32(v.z); in addU32() 390 public void addU32(Long4 v) { in addU32() method in FieldPacker 391 addU32(v.x); in addU32() [all …]
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/frameworks/support/v8/renderscript/api/ |
D | current.txt | 312 method public void addU32(long); 313 method public void addU32(android.support.v8.renderscript.Long2); 314 method public void addU32(android.support.v8.renderscript.Long3); 315 method public void addU32(android.support.v8.renderscript.Long4);
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D | 23.0.0.txt | 310 method public void addU32(long); 311 method public void addU32(android.support.v8.renderscript.Long2); 312 method public void addU32(android.support.v8.renderscript.Long3); 313 method public void addU32(android.support.v8.renderscript.Long4);
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D | 23.1.0.txt | 310 method public void addU32(long); 311 method public void addU32(android.support.v8.renderscript.Long2); 312 method public void addU32(android.support.v8.renderscript.Long3); 313 method public void addU32(android.support.v8.renderscript.Long4);
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D | 23.1.1.txt | 310 method public void addU32(long); 311 method public void addU32(android.support.v8.renderscript.Long2); 312 method public void addU32(android.support.v8.renderscript.Long3); 313 method public void addU32(android.support.v8.renderscript.Long4);
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 26224 method public void addU32(long); 26225 method public void addU32(android.renderscript.Long2); 26226 method public void addU32(android.renderscript.Long3); 26227 method public void addU32(android.renderscript.Long4);
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/frameworks/base/api/ |
D | current.txt | 33366 method public void addU32(long); 33367 method public void addU32(android.renderscript.Long2); 33368 method public void addU32(android.renderscript.Long3); 33369 method public void addU32(android.renderscript.Long4);
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D | test-current.txt | 33442 method public void addU32(long); 33443 method public void addU32(android.renderscript.Long2); 33444 method public void addU32(android.renderscript.Long3); 33445 method public void addU32(android.renderscript.Long4);
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D | system-current.txt | 36074 method public void addU32(long); 36075 method public void addU32(android.renderscript.Long2); 36076 method public void addU32(android.renderscript.Long3); 36077 method public void addU32(android.renderscript.Long4);
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