Searched refs:animatorProperties (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
D | DamageAccumulatorTests.cpp | 87 node1.animatorProperties().setLeftTopRightBottom(50, 50, 500, 500); in TEST() 88 node1.animatorProperties().updateMatrix(); in TEST() 92 node2.animatorProperties().setLeftTopRightBottom(50, 50, 100, 100); in TEST() 93 node2.animatorProperties().updateMatrix(); in TEST() 107 node1.animatorProperties().setLeftTopRightBottom(50, 50, 500, 500); in TEST() 108 node1.animatorProperties().setClipToBounds(true); in TEST() 109 node1.animatorProperties().updateMatrix(); in TEST() 113 node2.animatorProperties().setLeftTopRightBottom(50, 50, 100, 100); in TEST() 114 node2.animatorProperties().setClipToBounds(false); in TEST() 115 node2.animatorProperties().setRotationX(1.0f); in TEST() [all …]
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/frameworks/base/libs/hwui/ |
D | Animator.cpp | 365 (target->animatorProperties().*mPropertyAccess->setter)(value); in setValue() 446 target->animatorProperties().mutableRevealClip().set(true, in setValue()
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D | RenderNode.h | 178 RenderProperties& animatorProperties() { in animatorProperties() function
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