Searched refs:assetDirs (Results 1 – 1 of 1) sorted by relevance
993 const Vector<const char*>& assetDirs = bundle->getAssetSourceDirs(); in slurpFromArgs() local994 const int AN = assetDirs.size(); in slurpFromArgs()996 FileType type = getFileType(assetDirs[i]); in slurpFromArgs()998 fprintf(stderr, "ERROR: asset directory '%s' does not exist\n", assetDirs[i]); in slurpFromArgs()1002 fprintf(stderr, "ERROR: '%s' is not a directory\n", assetDirs[i]); in slurpFromArgs()1006 String8 assetRoot(assetDirs[i]); in slurpFromArgs()1022 count, (count==1) ? "" : "s", assetDirs[i]); in slurpFromArgs()