Searched refs:baseAlpha (Results 1 – 6 of 6) sorted by relevance
159 final int baseAlpha = mColorState.mBaseColor >>> 24; in setAlpha() local160 final int useAlpha = baseAlpha * alpha >> 8; in setAlpha()
208 final int baseAlpha = (mScrimColor & ALPHA_MASK) >>> ALPHA_SHIFT; in computeScrimColor() local209 final int adjustedAlpha = (int) (baseAlpha * (1 - mDragProgress)); in computeScrimColor()
505 final int baseAlpha = Color.alpha(baseColor); in modulateColorAlpha() local506 final int alpha = MathUtils.constrain((int) (baseAlpha * alphaMod + 0.5f), 0, 255); in modulateColorAlpha()
410 final int baseAlpha = mCurrentColor >>> 24; in setPaintAlpha() local411 final int useAlpha = baseAlpha * alpha >> 8; in setPaintAlpha()
977 final int baseAlpha = (fadeColor & 0xff000000) >>> 24; in dimChildView() local978 int imag = (int) (baseAlpha * mag); in dimChildView()
1381 final int baseAlpha = (mScrimColor & 0xff000000) >>> 24; in drawChild() local1382 final int imag = (int) (baseAlpha * mScrimOpacity); in drawChild()