Searched refs:becomingHidden (Results 1 – 1 of 1) sorted by relevance
252 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible; in doUpdateSprites() local253 if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden in doUpdateSprites()312 } else if (becomingHidden) { in doUpdateSprites()