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Searched refs:calculateQuickRejectForScissor (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DCanvasState.h145 bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
DCanvasState.cpp262 bool CanvasState::calculateQuickRejectForScissor(float left, float top, in calculateQuickRejectForScissor() function in android::uirenderer::CanvasState
DOpenGLRenderer.cpp728 mState.calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom, in composeLayer()
1373 if (mState.calculateQuickRejectForScissor(left, top, right, bottom, in quickRejectSetupScissor()
2250 const bool rejected = mState.calculateQuickRejectForScissor(