Searched refs:canvasProperty (Results 1 – 2 of 2) sorted by relevance
118 …CanvasPropertyPrimitive* canvasProperty = reinterpret_cast<CanvasPropertyPrimitive*>(canvasPropert… in createCanvasPropertyFloatAnimator() local119 …BaseRenderNodeAnimator* animator = new CanvasPropertyPrimitiveAnimator(canvasProperty, finalValue); in createCanvasPropertyFloatAnimator()127 CanvasPropertyPaint* canvasProperty = reinterpret_cast<CanvasPropertyPaint*>(canvasPropertyPtr); in createCanvasPropertyPaintAnimator() local130 canvasProperty, paintField, finalValue); in createCanvasPropertyPaintAnimator()
504 long canvasProperty, float finalValue); in nCreateCanvasPropertyFloatAnimator() argument506 long canvasProperty, int paintField, float finalValue); in nCreateCanvasPropertyPaintAnimator() argument