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Searched refs:concatMatrix (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/tools/layoutlib/bridge/src/android/view/
DViewGroup_Delegate.java113 boolean concatMatrix = false; in transformCanvas()
120 concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0; in transformCanvas()
123 concatMatrix |= childHasIdentityMatrix; in transformCanvas()
138 if (concatMatrix) { in transformCanvas()
/frameworks/base/libs/hwui/
DCanvasState.h116 void concatMatrix(const SkMatrix& matrix);
117 void concatMatrix(const Matrix4& matrix); // internal only convenience method
DCanvasState.cpp193 void CanvasState::concatMatrix(const SkMatrix& matrix) { in concatMatrix() function in android::uirenderer::CanvasState
198 void CanvasState::concatMatrix(const Matrix4& matrix) { in concatMatrix() function in android::uirenderer::CanvasState
DOpenGLRenderer.h301 void concatMatrix(const SkMatrix& matrix) { mState.concatMatrix(matrix); } in concatMatrix() function
309 void concatMatrix(const Matrix4& matrix); // internal only convenience method
DFrameBuilder.cpp221 mCanvasState.concatMatrix(*properties.getStaticMatrix()); in deferNodePropsAndOps()
223 mCanvasState.concatMatrix(*properties.getAnimationMatrix()); in deferNodePropsAndOps()
229 mCanvasState.concatMatrix(*properties.getTransformMatrix()); in deferNodePropsAndOps()
493 mCanvasState.concatMatrix(childOp->transformFromCompositingAncestor); in deferProjectedChildren()
543 mCanvasState.concatMatrix(op.localMatrix); in deferRenderNodeOpImpl()
DRenderNode.cpp588 renderer.concatMatrix(*properties().getStaticMatrix()); in pushLayerUpdate()
590 renderer.concatMatrix(*properties().getAnimationMatrix()); in pushLayerUpdate()
596 renderer.concatMatrix(*properties().getTransformMatrix()); in pushLayerUpdate()
968 renderer.concatMatrix(childOp->localMatrix); in pushLayerUpdate()
1012 renderer.concatMatrix(childOp->transformFromCompositingAncestor); in pushLayerUpdate()
DRecordingCanvas.h123 virtual void concat(const SkMatrix& matrix) override { mState.concatMatrix(matrix); } in concat()
DOpenGLRenderer.cpp2058 mState.concatMatrix(matrix);
2063 mState.concatMatrix(matrix);
2066 void OpenGLRenderer::concatMatrix(const Matrix4& matrix) {
2067 mState.concatMatrix(matrix);
2245 concatMatrix(*transform);
DDisplayListCanvas.cpp176 mState.concatMatrix(matrix); in concat()
DDisplayListOp.h499 renderer.concatMatrix(mMatrix); in applyState()
/frameworks/base/core/java/android/view/
DView.java16767 boolean concatMatrix = false; in draw()
16772 concatMatrix = a.willChangeTransformationMatrix(); in draw()
16773 if (concatMatrix) { in draw()
16790 concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0; in draw()
16795 concatMatrix |= !childHasIdentityMatrix; in draw()
16801 if (!concatMatrix && in draw()
16890 if (concatMatrix) { in draw()