Searched refs:createHardwareExit (Results 1 – 3 of 3) sorted by relevance
199 mHardwareAnimator = createHardwareExit(new Paint(p)); in startPendingAnimation()284 protected abstract RenderNodeAnimatorSet createHardwareExit(Paint p); in createHardwareExit() method in RippleComponent
130 protected RenderNodeAnimatorSet createHardwareExit(Paint p) { in createHardwareExit() method in RippleBackground
267 protected RenderNodeAnimatorSet createHardwareExit(Paint p) { in createHardwareExit() method in RippleForeground