Searched refs:currentPlayTime (Results 1 – 2 of 2) sorted by relevance
169 nsecs_t currentPlayTime = mPlayTime; in pushStaging() local184 bool changed = currentPlayTime != mPlayTime || prevFramePlayState != mStagingPlayState; in pushStaging()244 nsecs_t currentPlayTime = context.frameTimeMs() - mStartTime; in animate() local245 bool finished = updatePlayTime(currentPlayTime); in animate()
1106 long currentPlayTime = currentTime - mStartTime; in reverse() local1107 long timeLeft = getScaledDuration() - currentPlayTime; in reverse()