Searched refs:currentTarget (Results 1 – 8 of 8) sorted by relevance
112 DividerSnapAlgorithm.SnapTarget currentTarget = in handleDockKey() local116 currentTarget, increment); in handleDockKey()
169 float currentTarget = getCurrentTarget(inFront); in startScrimAnimation() local170 if (currentTarget == target) { in startScrimAnimation()
146 ImageShader idShader = RenderTarget.currentTarget().getIdentityShader(); in gpuImageCopy()
97 public static RenderTarget currentTarget() { in currentTarget() method in RenderTarget242 RenderTarget current = RenderTarget.currentTarget(); in currentContext()
145 mRenderTarget = RenderTarget.currentTarget().forSurfaceHolder(mSurfaceHolder); in renderGL()
687 mRenderTarget = RenderTarget.currentTarget().forTexture(getTexture(), w, h); in getRenderTarget()
246 ImageShader shader = RenderTarget.currentTarget().getIdentityShader(); in renderTextureToTarget()
397 target = RenderTarget.currentTarget().forSurfaceTexture(surfaceTex); in renderTargetFor()