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Searched refs:dBConvertInverse (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libmedia/
DAudioSystem.cpp235 static const float dBConvertInverse = 1.0f / dBConvert; variable
250 return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0; in logToLinear()