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/frameworks/support/v4/java/android/support/v4/view/
DKeyEventCompat.java56 final int directional = left | right; in metaStateFilterDirectionalModifiers() local
57 final boolean wantLeftOrRight = (modifiers & directional) != 0; in metaStateFilterDirectionalModifiers()
63 return metaState & ~directional; in metaStateFilterDirectionalModifiers()
/frameworks/base/docs/html/training/accessibility/
Dtesting.jd61 <li>All task workflows in the application can be easily navigated using directional controls and
73 without the use of a touch screen. Attempt to use only directional controls to accomplish the
74 primary tasks in the application. Use the keyboard and directional-pad (D-Pad) controls in the
85 directional controls to move focus between application layout elements.</li>
191 does not require screen elements to be focused using an directional controller, but listens for
216 <p>Focus navigation is the use of directional controls to navigate between the individual user
220 directional controls.</p>
223 does not have a directional controller. The <a href="{@docRoot}tools/help/emulator.html">Android
224 Emulator</a> provides a simulated directional controller that you can use to test navigation. You
225 can also use a software-based directional controller, such as the one provided by the
Dindex.jd43 navigation with a keyboard or directional pad, set labels and fire events
Daccessible-app.jd190 <p>Also, attempt to navigate your application using a directional controller,
195 <p>Between the service providing feedback and the directional navigation through
/frameworks/base/docs/html/training/tv/start/
Dnavigation.jd37 directional pad (D-pad) or arrow keys. This type of control limits movement to up, down, left,
43 The Android framework handles directional navigation between layout elements automatically, so
62 <h3 id="modify-d-pad-nav">Modifying directional navigation</h3>
65 The Android framework automatically applies a directional navigation scheme based on the
68 users to move through your layouts in a specific way, you can set up explicit directional
Dindex.jd29 navigation that works with just a directional pad and a select button.
Dhardware.jd286 navigation using a directional pad (D-pad) on a TV remote control. For more information on
/frameworks/base/docs/html/guide/topics/manifest/
Duses-configuration-element.jd36 <em>always</em> support input with a directional pad (d-pad) in order to assist sight-impaired
54 D-pad (directional pad), trackball, or other device.
57 If an application requires a directional control, but not a control of a
60 if it requires a particular type of directional control, it can ignore
120 <td>The application requires a D-pad (directional pad) for navigation.</td>
/frameworks/base/docs/html/guide/topics/ui/accessibility/
Dapps.jd20 <li><a href="#directional-control">Handling directional controller clicks</a></li>
69 reached with a directional controller, such as a trackball, D-pad (physical or virtual) or
77 and then try using your application using only directional controls. For more information on
140 directional controller. Directional controllers can be physical, such as a trackball, directional
147 <p>To ensure that users can navigate your application using only a directional controller, verify
150 button) of a directional controller has the same effect as touching a control that already has
151 focus. For information on testing directional controls, see
158 <p>A user interface element is reachable using directional controls when its
161 on the element using the directional controls and then interact with it. The user interface controls
182 <p>When users navigate in any direction using directional controls, focus is passed from one
[all …]
Dindex.jd51 directional-pad navigation. Android application developers can take advantage of these services to
Dchecklist.jd66 your screen layouts using hardware-based or software directional controls (D-pads, trackballs,
83 using directional controls, and using eyes-free navigation with TalkBack enabled.
/frameworks/base/docs/html/training/game-controllers/
Dindex.jd51 input elements on game controllers, including directional pad (D-pad)
Dcontroller-input.jd81 <dd>An object that describes directional
103 physical controls (gamepad buttons, directional pads, and
125 although most gamepads typically have directional controls.</li>
329 <p>The 4-way directional pad (D-pad) is a common physical control in many game
433 // Check that input comes from a device with directional pads.
/frameworks/base/docs/html/training/keyboard-input/
Dnavigation.jd38 Supporting of directional navigation in your application is also important in ensuring that
40 to users who do not navigate using visual cues. Fully supporting directional navigation in your
/frameworks/base/core/java/android/view/
DKeyEvent.java2166 final int directional = left | right; in metaStateFilterDirectionalModifiers() local
2167 final boolean wantLeftOrRight = (modifiers & directional) != 0; in metaStateFilterDirectionalModifiers()
2175 return metaState & ~directional; in metaStateFilterDirectionalModifiers()
/frameworks/base/docs/html/design/patterns/
Daccessibility.jd35 <p>Some users use hardware or software directional controllers (such as a D-pad, trackball, keyboar…
86 …>Settings > Accessibility</strong> and navigate your application using directional controls or eye…
/frameworks/base/docs/html/design/tv/
Dpatterns.jd11 <p>Users typically navigate TV devices using a directional pad (D-Pad). This type of controller
/frameworks/base/docs/html/guide/topics/ui/
Dui-events.jd197 When a user is navigating a user interface with directional keys or a trackball, it is
212 Any time a user hits a directional key or scrolls with a trackball, the device will
/frameworks/base/docs/html/guide/topics/ui/controls/
Dbutton.jd215 focused (when the button is highlighted using the trackball or directional
/frameworks/base/docs/html/training/tv/games/
Dindex.jd83 Plan your control scheme around a directional pad (D-pad) control, since this control set is the
/frameworks/base/docs/html/about/versions/
Dandroid-4.3.jd78 <li><a href="#BiDi">Improved support for bi-directional text</a></li>
924 <h3 id="BiDi">Improved support for bi-directional text</h3>
975 previously may have been possible only with touch input or the device's directional pad.</p>
/frameworks/base/docs/html/guide/components/
Daidl.jd155 <li>All non-primitive parameters require a directional tag indicating which way the data goes.
/frameworks/base/docs/html/training/testing/ui-testing/
Duiautomator-testing.jd143 TalkBack and Explore by Touch, and try using your application using only directional controls.</li>
/frameworks/base/docs/html-intl/intl/in/guide/topics/resources/
Dproviding-resources.jd754 … <li>{@code dpad}: Perangkat memiliki pad pengarah (directional pad / d-pad) untuk navigasi.</li>
756 …<li>{@code wheel}: Perangkat memiliki roda pengarah (directional wheel) untuk navigasi (tidak umum…
/frameworks/base/docs/html/guide/topics/text/
Dcreating-input-method.jd403 example, you may want to consume the directional keys to navigate within your UI for candidate

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