Searched refs:distanceSoFar (Results 1 – 1 of 1) sorted by relevance
272 float distanceSoFar = 0; in temporalSampling() local297 if (distanceSoFar + distance >= increment) { in temporalSampling()298 float ratio = (increment - distanceSoFar) / distance; in temporalSampling()307 distanceSoFar = 0; in temporalSampling()313 distanceSoFar += distance; in temporalSampling()