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Searched refs:gGLContextCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp49 static int32_t gGLContextCount = 0; variable
171 gGLContextCount--; in rsdGLShutdown()
172 if (!gGLContextCount) { in rsdGLShutdown()
325 gGLContextCount++; in rsdGLInit()