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Searched refs:getClipToBounds (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp620 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
637 handler(op, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
901 handler(shadowOp, PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
970 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds()); in pushLayerUpdate()
987 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
1014 handler(childOp, renderer.getSaveCount() - 1, properties().getClipToBounds()); in pushLayerUpdate()
1020 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
1073 PROPERTY_SAVECOUNT, properties().getClipToBounds()); in pushLayerUpdate()
1085 bool quickRejected = properties().getClipToBounds() in pushLayerUpdate()
1093 renderer.getSaveCount() - 1, properties().getClipToBounds()); in pushLayerUpdate()
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DRenderProperties.h541 bool getClipToBounds() const { in getClipToBounds() function
602 return getClipToBounds() && (getZ() <= 0 || getOutline().isEmpty()); in getClipDamageToBounds()
DFrameBuilder.cpp278 || (properties.getClipToBounds() in deferNodePropsAndOps()