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Searched refs:getRoundRect (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DTessellationCache.h161 const VertexBuffer* getRoundRect(const Matrix4& transform, const SkPaint& paint,
DPathCache.h195 PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
DTessellationCache.cpp464 const VertexBuffer* TessellationCache::getRoundRect(const Matrix4& transform, const SkPaint& paint, in getRoundRect() function in android::uirenderer::TessellationCache
DPathCache.cpp461 PathTexture* PathCache::getRoundRect(float width, float height, in getRoundRect() function in android::uirenderer::PathCache
DBakedOpDispatcher.cpp685 PathTexture* texture = renderer.caches().pathCache.getRoundRect( in onRoundRectOp()
694 const VertexBuffer* buffer = renderer.caches().tessellationCache.getRoundRect( in onRoundRectOp()
DOpenGLRenderer.cpp1811 PathTexture* texture = mCaches.pathCache.getRoundRect(
1815 const VertexBuffer* vertexBuffer = mCaches.tessellationCache.getRoundRect(