Searched refs:getViewportHeight (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/ |
D | CanvasState.h | 162 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); } in getViewportHeight() function
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D | FrameInfoVisualizer.cpp | 118 initializeRects(renderer->getViewportHeight(), renderer->getViewportWidth()); in draw() 215 float yLocation = renderer->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit); in drawThreshold()
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D | BakedOpRenderer.h | 95 uint32_t getViewportHeight() const { return mRenderTarget.viewportHeight; } in getViewportHeight() function
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D | Snapshot.h | 193 int getViewportHeight() const { return mViewportData.mHeight; } in getViewportHeight() function
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D | OpenGLRenderer.h | 230 int getViewportHeight() { return mState.getViewportHeight(); } in getViewportHeight() function
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D | OpenGLRenderer.cpp | 177 mRenderState.scissor().set(left, getViewportHeight() - bottom, right - left, bottom - top); in clear() 216 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in resumeAfterLayer() 243 info.height = getViewportHeight(); in callDrawGLFunction() 303 mState.firstSnapshot()->getViewportHeight() - clip->bottom, in renderOverdraw() 452 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in onSnapshotRestored() 501 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); in calculateLayerBoundsAndClip() 664 bounds.left, getViewportHeight() - bounds.bottom, in createLayer() 1198 if (mRenderState.scissor().set(clip.left, getViewportHeight() - clip.bottom, in setScissorFromClip() 1265 mRenderState.scissor().set(scissorBox.left, getViewportHeight() - scissorBox.bottom, in drawRectangleList()
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D | VectorDrawable.cpp | 556 mStagingProperties.getViewportHeight() : mProperties.getViewportHeight(); in updateBitmapCache()
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D | Snapshot.cpp | 282 this, flags, previous, getViewportHeight(), isIgnored(), !mClipArea->isSimple()); in dump()
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D | DeferredDisplayList.cpp | 590 renderer.getViewportWidth(), renderer.getViewportHeight()); in addDrawOp()
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D | VectorDrawable.h | 646 float getViewportHeight() const { in getViewportHeight() function
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D | RecordingCanvas.cpp | 147 visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight())); in saveLayer()
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