Searched refs:getViewportWidth (Results 1 – 10 of 10) sorted by relevance
161 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); } in getViewportWidth() function
118 initializeRects(renderer->getViewportHeight(), renderer->getViewportWidth()); in draw()218 renderer->getViewportWidth(), in drawThreshold()
94 uint32_t getViewportWidth() const { return mRenderTarget.viewportWidth; } in getViewportWidth() function
192 int getViewportWidth() const { return mViewportData.mWidth; } in getViewportWidth() function
229 int getViewportWidth() { return mState.getViewportWidth(); } in getViewportWidth() function
554 mStagingProperties.getViewportWidth() : mProperties.getViewportWidth(); in updateBitmapCache()
216 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in resumeAfterLayer()242 info.width = getViewportWidth(); in callDrawGLFunction()452 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in onSnapshotRestored()501 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); in calculateLayerBoundsAndClip()
590 renderer.getViewportWidth(), renderer.getViewportHeight()); in addDrawOp()
643 float getViewportWidth() const { in getViewportWidth() function
147 visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight())); in saveLayer()