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Searched refs:getViewportWidth (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DCanvasState.h161 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); } in getViewportWidth() function
DFrameInfoVisualizer.cpp118 initializeRects(renderer->getViewportHeight(), renderer->getViewportWidth()); in draw()
218 renderer->getViewportWidth(), in drawThreshold()
DBakedOpRenderer.h94 uint32_t getViewportWidth() const { return mRenderTarget.viewportWidth; } in getViewportWidth() function
DSnapshot.h192 int getViewportWidth() const { return mViewportData.mWidth; } in getViewportWidth() function
DOpenGLRenderer.h229 int getViewportWidth() { return mState.getViewportWidth(); } in getViewportWidth() function
DVectorDrawable.cpp554 mStagingProperties.getViewportWidth() : mProperties.getViewportWidth(); in updateBitmapCache()
DOpenGLRenderer.cpp216 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in resumeAfterLayer()
242 info.width = getViewportWidth(); in callDrawGLFunction()
452 mRenderState.setViewport(getViewportWidth(), getViewportHeight()); in onSnapshotRestored()
501 Rect previousViewport(0, 0, previous.getViewportWidth(), previous.getViewportHeight()); in calculateLayerBoundsAndClip()
DDeferredDisplayList.cpp590 renderer.getViewportWidth(), renderer.getViewportHeight()); in addDrawOp()
DVectorDrawable.h643 float getViewportWidth() const { in getViewportWidth() function
DRecordingCanvas.cpp147 visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight())); in saveLayer()