Searched refs:get_audio_flinger (Results 1 – 8 of 8) sorted by relevance
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()69 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
56 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_load_hw_module()74 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_output()136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_open_dup_output()146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_output()156 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_suspend_output()167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_restore_output()182 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_input()238 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_input()248 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_invalidate_stream()260 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_move_effects()
541 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()551 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()581 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
44 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger() function in android::AudioSystem83 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()111 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()126 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()134 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()142 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()150 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterMute()160 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamVolume()169 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setStreamMute()[all …]
110 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()415 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()422 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()430 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()
510 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in openRecord_l()
1221 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
103 static const sp<IAudioFlinger> get_audio_flinger();