Searched refs:hasFlashUnitLocked (Results 1 – 2 of 2) sorted by relevance
/frameworks/av/services/camera/libcameraservice/ |
D | CameraFlashlight.cpp | 197 return hasFlashUnitLocked(cameraId); in hasFlashUnit() 200 bool CameraFlashlight::hasFlashUnitLocked(const String8& cameraId) { in hasFlashUnitLocked() function in android::CameraFlashlight 236 if (hasFlashUnitLocked(String8::format("%d", i))) { in prepareDeviceOpen() 281 if (hasFlashUnitLocked(String8::format("%d", i))) { in deviceClosed() 524 return hasFlashUnitLocked(cameraId, hasFlash); in hasFlashUnit() 528 status_t CameraDeviceClientFlashControl::hasFlashUnitLocked( in hasFlashUnitLocked() function in android::CameraDeviceClientFlashControl 595 status_t res = hasFlashUnitLocked(cameraId, &hasFlash); in setTorchMode() 683 res = hasFlashUnitLocked(cameraId, &hasFlash, /*keepDeviceOpen*/true); in setTorchMode() 723 return hasFlashUnitLocked(cameraId, hasFlash, /*keepDeviceOpen*/false); in hasFlashUnit() 726 status_t CameraHardwareInterfaceFlashControl::hasFlashUnitLocked( in hasFlashUnitLocked() function in android::CameraHardwareInterfaceFlashControl
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D | CameraFlashlight.h | 88 bool hasFlashUnitLocked(const String8& cameraId); 152 status_t hasFlashUnitLocked(const String8& cameraId, bool *hasFlash); 210 status_t hasFlashUnitLocked(const String8& cameraId, bool *hasFlash, bool keepDeviceOpen);
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