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Searched refs:inputDesc (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp97 EffectVector *inputDesc; in addInputEffects() local
99 inputDesc = new EffectVector(audioSession); in addInputEffects()
100 mInputs.add(input, inputDesc); in addInputEffects()
103 inputDesc = mInputs.valueAt(idx); in addInputEffects()
105 inputDesc->mRefCount++; in addInputEffects()
107 ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount); in addInputEffects()
108 if (inputDesc->mRefCount == 1) { in addInputEffects()
126 inputDesc->mEffects.add(fx); in addInputEffects()
128 inputDesc->setProcessorEnabled(true); in addInputEffects()
143 EffectVector *inputDesc = mInputs.valueAt(index); in releaseInputEffects() local
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/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DAudioInputDescriptor.cpp215 sp<AudioInputDescriptor> inputDesc = NULL; in getInputFromId() local
217 inputDesc = valueAt(i); in getInputFromId()
218 if (inputDesc->getId() == id) { in getInputFromId()
222 return inputDesc; in getInputFromId()
252 sp<AudioInputDescriptor> inputDesc = valueFor(handle); in getSupportedDevices() local
253 audio_devices_t devices = inputDesc->mProfile->getSupportedDevicesType(); in getSupportedDevices()
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp1575 sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(profile); in getInputForDevice() local
1576 inputDesc->mSamplingRate = profileSamplingRate; in getInputForDevice()
1577 inputDesc->mFormat = profileFormat; in getInputForDevice()
1578 inputDesc->mChannelMask = profileChannelMask; in getInputForDevice()
1579 inputDesc->mDevice = device; in getInputForDevice()
1580 inputDesc->mPolicyMix = policyMix; in getInputForDevice()
1581 inputDesc->addAudioSession(session, audioSession); in getInputForDevice()
1583 addInput(input, inputDesc); in getInputForDevice()
1598 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in startInput() local
1600 sp<AudioSession> audioSession = inputDesc->getAudioSession(session); in startInput()
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DAudioPolicyManager.h278 void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
/frameworks/compile/mclinker/lib/Script/
DOutputSectDesc.cpp187 InputSectDesc inputDesc(InputSectDesc::Keep, spec, *this); in activate() local
188 pModule.getScript().sectionMap().insert(inputDesc, *this); in activate()